Oct 26, 2006, 05:40 AM // 05:40
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#41
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Lion's Arch Merchant
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My Green Staffs seem to be completely missing any staff head/wrapping mods.
For example, Kephet's Refuge is missing the +energy and +enchantment duration.
Whereas my "poor girl's refuge" which was a modded blue collectors staff still has its +energy and +enchantment duration.
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Oct 26, 2006, 05:41 AM // 05:41
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#42
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: ROA Alliance
Profession: Mo/
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Um, My Stonereaper is fine, but every other one of my Green Staffs are messed up. My list goes as follows:
Scar Eater
Kephket's Refuge
Flint's Fleshcleaver
Spiritgarden's Riposte
Scourgewind's Branch
Ghial's Staff
Kaolin Accursed Staff
Milthirin's Staff
Ssyn's Staff
Kaolin Domination Staff
Talous' Staff
Woe Spreader
Millus' Pillar
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For some reason 'The Stonereaper' is the only non-glitched Green Staff I own. o.O
--Edit-- Forgot a few greens.
Last edited by Sinoka; Oct 26, 2006 at 05:44 AM // 05:44..
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Oct 26, 2006, 05:43 AM // 05:43
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#43
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/
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kaolin water, galigords, milius pillar and kunvie air all lost heads and wrappings, jayne's is fine tho
Gaile when green staves will be fixed? atm all my casters chars got a bunch of clean 20/20 staves w/o any hp or energy or armor bonuses, 3/4 useless i think.... is there any chances it'll be fixed anytime soon?
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Oct 26, 2006, 05:47 AM // 05:47
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#44
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Frost Gate Guardian
Join Date: Apr 2006
Location: Chile
Guild: [LOD]
Profession: E/Me
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Kunvie's Air Staff
Energy +10
dmg 11-22
halves casting time of air 20%
halves skill recharge of spells 20%
and lost the rest of the mods
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Oct 26, 2006, 05:47 AM // 05:47
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#45
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: Dark Jade Minions
Profession: N/Mo
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Is the +20 skill mod 20% a glitch? Or was it's loss supposed to happen, as was suggested by the Guild Wars Update info?
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Oct 26, 2006, 05:48 AM // 05:48
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#46
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Academy Page
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all my mesmer staffs, all ele staffs ** greens**
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Oct 26, 2006, 05:53 AM // 05:53
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#47
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Academy Page
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well, sinec the devs will be reading this...
ADD A FREAKIN HAIRSTYLIST!!!! ARGH!!!!!
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Oct 26, 2006, 05:56 AM // 05:56
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#48
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Academy Page
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Quote:
Originally Posted by Bellucci
well, sinec the devs will be reading this...
ADD A FREAKIN HAIRSTYLIST!!!! ARGH!!!!!
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Well, I guess I can say that you took advantage of a good opportunity...
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Oct 26, 2006, 05:57 AM // 05:57
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#49
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Wilds Pathfinder
Join Date: Sep 2006
Location: Home...
Guild: Vier Reiter [Vier]
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My mesmers Willcrusher was missing the +5 eng and +30- hp mods haven't checked the rest as yet.
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Oct 26, 2006, 05:59 AM // 05:59
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#50
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Ok something is odd my friend just loged in and all his staffs rago,arbor, flints ect are all fine ??? so it looks like that the second update we all got fixed it from happening to anyone else but what about the rest of us ????? that took the update please keep us update Gail
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Oct 26, 2006, 06:00 AM // 06:00
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#51
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/
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Quote:
Originally Posted by Bellucci
well, sinec the devs will be reading this...
ADD A FREAKIN HAIRSTYLIST!!!! ARGH!!!!!
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QFT
but pls fix staves 1st................. *begs*
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Oct 26, 2006, 06:02 AM // 06:02
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#52
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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my ghial's appears to be updated correctly now.
My Stonereaper still shows 20% recharge on curse spells not on all spells like it should. Since it didn't lose it's head and wrapping during the glitch it must not have recieved the 20% recharge on all spells update either.
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Oct 26, 2006, 06:05 AM // 06:05
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#53
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Ascalonian Squire
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Darkwish has lost its +30/+30 mods
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Oct 26, 2006, 06:09 AM // 06:09
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#54
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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My Necro is the only one feeling this:
Gihal lost the Energy and Death +1 mod
Kaolin lost it's HP and Curses+1 mod
Mithluran(Blood necro) lost the Energy and Blood+1 mod
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Oct 26, 2006, 06:11 AM // 06:11
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#55
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Might have to do a roll back or just like when they changed victos to 20/20 something like that
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Oct 26, 2006, 06:19 AM // 06:19
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#56
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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most my staffs are ok other then Spiritgarden's Repose
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Oct 26, 2006, 06:24 AM // 06:24
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#57
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Hero
Profession: E/R
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rago has lost its mod, and other green staffs appear to have lost a mod or even two
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Oct 26, 2006, 06:25 AM // 06:25
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#58
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ArenaNet
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Hi,
Just to let you know that a fix is in the works and will be in place very soon. Thank you for your detailed and helpful reports on this!
__________________
Gaile Gray
Support Liaison
ArenaNet
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Oct 26, 2006, 06:30 AM // 06:30
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#59
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Frost Gate Guardian
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i just d/l'd the entire updated and ran -image then logged onto my mule and checked every single green staff in the collection - none of the staffs seem to have changed except staffs from TOPK.
Kole's Torment is now 20% recharge
Millius Pillar is now 20% recharge
Illyana's Staff is now also 20% recharge
i cannot check for wenslauss since i loaned that to a guildie
TOPK staffs are normally 10/10 all spells not 10/20 all spells.
fyi.
MAJOR EDIT:
i took a good look at all the green staffs ... things have changed, what used to be 20% recharge on a spicific attribute line is now 20% recharge on ALL spells. heads and wraps on these greens seem okay though - seem cause i cant really remember if theyre supposed to be +5/+30 or +5/20 ench or what ... they're on my mule since im a wand/offhand user most often.
Last edited by xXa1; Oct 26, 2006 at 06:39 AM // 06:39..
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Oct 26, 2006, 06:31 AM // 06:31
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#60
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/
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thanks!
my guildie has 2 milthurath (spelling) staves in storage, 1 of them lost head and wrapping but another is fine.....
oh and since devs r reading this.... enchants animation seems to be broken again, when i'm zoning to explorable area and casting ench i cant see the usual ench animation, however i'm getting the bonus. i thought it was fixed few updates ago....
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